Seedance 2.0 - Viral Cinemagraph Effect turns a single character image into a short, looping cinemagraph with subtle motion. The workflow starts by loading your still using LoadImage (or BatchImagesNode for multiples), then uses a lightweight text pipeline (PrimitiveStringMultiline → RegexReplace → GeminiNode/GeminiNanoBanana2) to interpret your motion description into concise, model-friendly motion hints. A mask-driven pass defines where movement should happen: MaskPreview helps you visualize the region, and MaskToImage converts that mask for downstream use so the subject or selected area animates while the rest of the frame stays perfectly still.
At the core, ByteDance2ReferenceNode applies Seedance 2.0’s reference-based image-to-video motion on just the masked region, preserving identity and composition from your source photo. Frames are assembled with GetVideoComponents and CreateVideo, then you can inspect results with PreviewAny and export via SaveVideo (and SaveImage for any keyframe/mask snapshots). Two custom utility nodes (f4cfd806-6db2-425e-9f50-3eb8fe546a77 and e42b05e2-13fc-4ad5-822d-b89a8a297d35) are included in the graph to support the pre/post steps the workflow needs; they’re prewired and require no manual changes for a one‑click run. The result is a clean, seamless loop ideal for socials, hero headers, and character reveals—precise, controlled motion without rebuilding the entire scene.
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