Qwen Image Layer Decomp for Illustration v1

Qwen Image Layer Decomp for Illustration v1 is a guided layer-separation workflow for turning a flat illustration into editable layers and masks. It routes a loaded image through ImageScaleToMaxDimension to a recommended working size (640 px for speed, 1024 px for detail), then drives a custom Qwen-based decomposition stage that predicts per-element mattes you can save as PNGs. A PrimitiveStringMultiline node provides an optional, high-level text prompt so you can nudge the model toward the objects you want isolated (for example: "character, foreground props, midground buildings, sky").

Technically, the core is implemented with two custom nodes (f754a936-daaf-4b6e-9658-41fdc54d301d and 1ea4fa01-a81b-4420-a03c-f60019e69a92). The first performs the Qwen image layer decomposition using diffusion-style sampling controls (the author’s baseline is 50 steps, CFG 4.0), trading runtime for mask quality. The second is used for selection/refinement of the predicted layers (cleaning edges or exporting specific passes). LoadImage and SaveImage handle I/O, while MarkdownNote contains on-canvas guidance and links. The result is a practical, prompt-guided layer extraction pipeline that’s ideal for compositing, recoloring, and 2.5D motion work.

FAQ

الأسئلة الشائعة

عرض جميع سير العمل
Character
Cinematic
Image to Video
Lip Sync
Multiple Angles
Portrait
Style Reference
Style Transfer
Text to Video
Video Generation
Video
Showing 30 of 579 templates