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Seedance 2.5 已上线

字节跳动的电影级视频模型:多镜头序列,1080p 至 4K,支持文本或图像输入。你在画布上执导,Seedance 负责渲染成片。

合作伙伴节点图像生成视频文本生成视频

按量付费积分 · 无水印 · 包含商业使用授权

用 Seedance 拍摄

高级按量付费

动物们走过雨后的城市街道,身后是巨大的气球字母。

Animals crossing a rainy city street at dusk, holding up floating gold foil balloons that spell SEEDANCE 2.5. A bear, a giraffe, and a fox walk the wet crosswalk together, each gripping balloon strings. After the letters, a gold foil balloon shaped like the Comfy logo drifts into frame. Intercut between a POV through the car windshield with wipers and a shot from outside looking into the car, where a sloth sits at the steering wheel. Umbrellas, traffic lights, rain reflections, cinematic 16:9, natural handheld motion.

高级按量付费

一片草地从空荡的办公楼中间蔓延开来。

Start in a dark surreal outdoor office corridor; lights turn on one by one, gradually revealing that the space is enormous. Cut to a close action sequence following an older man pushing a red lawnmower across a lush green lawn that covers the courtyard floor. Camera tracks him tightly from behind and beside. Then the camera rises up into a high-angle overhead shot of the courtyard: mowed into the grass in dry straw-colored lettering, SEEDANCE on top, 2.5 centered below it, and the Comfy logo underneath with clear space between 2.5 and the logo, 16:9.

高级按量付费

看台上人声鼎沸的球迷,手持镜头拍摄。

Handheld shot inside a packed Brazilian soccer stadium at night. The camera finds a fan in a yellow jersey holding up a handmade cardboard sign with black marker handwriting that reads SEEDANCE 2.5 on top and 4K below. The camera pans across the cheering crowd and lands on another fan holding a second cardboard sign with the Comfy logo drawn on it in marker. Brazilian flags waving, stadium lights, shallow depth of field, energetic documentary feel, 16:9

高级按量付费

贴近地面掠过湿漉漉的城市路面。

Cool blue dusk lighting at the start, the same four people sitting and standing outside a café on a city sidewalk, warm lit windows behind them, chatting and laughing, drinking coffee, holding their same general positions but full of lively, animated physical movement — leaning in and back, gesturing broadly with their hands, shifting in their seats, turning to look at each other, genuinely active and expressive rather than mostly still. Partway through the shot, the scene cuts hard and instantly to a new setting with a fun, playful, almost cheeky snap — no blend, no dissolve, just a sudden, bouncy pop-cut, like a magic trick — the same four people now in warm, golden late-afternoon sunlight, seated in the same relative positions at a charming French bistro with a green awning, colorful flower pots, warm string lights, and cobblestone underfoot. No additional or new people appear at any point — only the original four throughout. The instant the cut happens, all four people react with visible confusion — pausing mid-gesture, glancing around at their unfamiliar new surroundings, exchanging puzzled looks with each other, one or two double-taking or squinting at the sudden change in light, before their conversation slowly resumes. Ambient café chatter and city sounds abruptly cut and restart at the pop-cut moment, a beat of surprised murmurs and puzzled “huh?” reactions, followed by a bright, playful whoosh-pop sound and a cheerful little musical sting marking the fun, sudden transition. Cool blue dusk lighting, warm amber glow from building windows and streetlights against a cooling blue sky, moody late-afternoon color grade. A narrow city street with brick buildings, fire escapes, and a crosswalk, an exact, fixed number of pedestrians going about their day — no additional or duplicate people appear at any point during the shot. A single white 3D cursor, matte and solid with no glow, no light emission, and no trail of any kind, flies around energetically for the entire shot, remaining visible in every frame from start to finish — it never fades, disappears, or drops out of frame for even a moment. It moves toward a specific person or object, slows and hovers directly over it, and clicks — a clear, precise contact moment. Only at the exact instant of that click does the touched person or object transform into something beach-related — sunglasses, inflatable rings, beach balls, sandcastles, surfboards, tropical drinks — popping into place immediately upon contact, never before it. After each transformation completes, the cursor moves on to its next target and repeats the same hover-then-click sequence, each transformation strictly triggered by its own individual click rather than happening on its own. Fast, lively camera movement following the action. Upbeat, playful sound design — clicks, pops, whooshes, and cheerful ambient chatter and laughter as people react to their new beach gear. Cool cyan-teal color grade, high contrast, aerial view looking down through a window frame onto a busy city street intersection far below, framed by the dark window edges at the bottom of shot. Handheld camera with natural drift and subtle sway throughout. There is only ever one single cursor visible in the entire shot at all times — no duplicates or additional instances. A giant white 3D arrow cursor, matte and solid with no glow or trail, begins high in the sky already oriented tip-down, pointed end facing directly downward toward the street, and descends rapidly in that tip-first orientation, remaining oriented so its pointed tip always faces the exact direction it is currently traveling. It moves the way a real computer cursor moves — sharp, precise, and deliberate, snapping directly toward its target rather than drifting or floating. Traffic moves through the intersection below, including a yellow taxi. The cursor descends directly onto the taxi, tip-first, snapping into place and touching down in a sharp, exact click. The instant contact is made, the cursor immediately reorients tip-first and snaps away first, moving off in a fast, direct trajectory as if already searching for its next target, tip leading the way, no pause or lingering over the click point. Only after the cursor has already begun moving away does the taxi complete its transformation into a large rat, the morph playing out behind the departing cursor, scaled to match the taxi’s former footprint. The rat then begins moving — turning and scurrying quickly across the crosswalk — while the cursor continues on ahead, tip-first, scanning onward across the scene. Distant city ambience, traffic hum, a sharp digital click/chime sound as the cursor makes contact, a fast whoosh as the cursor snaps away, a quick glitch/transformation zap as the morph completes just behind it, and scurrying/scratching sounds as the rat moves off. Shot of the manhole cover, people start to walk over it Add the white 3D arrow cursor from the reference image into this video, exactly matching the reference image’s shape and appearance — a simple solid pointer arrow with a flat triangular head and rectangular tail, matte and clean, not emitting light or glow of any kind. No trail, no streaks, no wings, no dust, no particles, no light effects attached to or trailing behind the cursor — just the plain solid cursor itself moving through the scene, nothing else added. For most of the shot, give it constant, restless, highly energetic movement — never traveling in a straight line for more than a moment, instead darting and weaving in tight, unpredictable zig-zags and loops across the full width of the frame, bouncing up and down erratically, spinning rapidly and continuously as it changes direction again and again, like it’s excited and can barely hold still. Its pointed tip must always remain oriented forward, facing the direction of travel, never sideways or backward, regardless of how much it spins or moves. In the final second of the shot, the cursor rapidly breaks apart and disintegrates — crumbling into small fragments and dissolving away completely, vanishing from the frame by the very last frame. Scale the cursor up gradually to match the perspective as the camera moves forward down the street. Keep all existing motion, timing, environment, and transformation in the video unchanged — only the cursor is being added. Bright sunny beach scene, warm natural daylight, gentle ocean breeze. A woman sits in a lounge chair under a striped umbrella, initially facing forward toward camera, typing on a laptop resting on her legs. The camera slowly and smoothly orbits around behind her over the course of the shot, rotating from a front-facing angle to a view from behind her shoulder, revealing the ocean and horizon ahead of her. As the camera completes its rotation, she closes the laptop, sets it aside, and leans back in the chair, raising both arms up and resting her hands behind her head in a relaxed, contented pose. Simultaneously, in the sky above the ocean, wispy clouds gradually drift and gather together, softly forming the shape of readable cursive text spelling “Comfy” against the blue sky, the letters emerging gently and naturally as if drawn by the clouds themselves. Gentle ocean waves rolling in, soft ambient beach sounds, a light breeze, the faint clatter of the laptop closing, a soft contented exhale as she leans back. Cool cyan-teal color grade, high contrast, handheld camera looking straight up a narrow city canyon between towering skyscrapers toward a bright sky, subtle natural handheld sway and micro-shake, no deliberate camera push or pan. A small, sharp, glowing white 3D arrow/cursor hangs high and distant in the sky between the buildings, holding still and small for a beat before beginning its descent. It starts to fall, drifting gently from side to side as it descends, a light, subtle sway rather than a dramatic tumble, gaining speed as it descends toward the camera, growing larger and closer. Natural motion blur and light trailing streaks build dynamically from the increasing speed of the fall — sharp and undistorted at the start, streaked and blurred by the end from genuine velocity, trailing behind the gently drifting path. Small debris and fragments shake loose and scatter outward as it nears, glossy surface flaring with light. Fast rising whoosh and wind rush building in intensity, mechanical rumble, scattered falling debris impacts, rising tension in the sound design as the descent accelerates toward the final moment.

高级按量付费

狗狗叼回飞盘,身后鲨鱼破浪跃起。

Scene 1 (0–3s): Extreme close-up from the first-person perspective. A human hand holds a bright orange flying frisbee in the foreground. The camera looks downward toward an excited beige Labrador standing on the beach, tail wagging rapidly, panting happily, eyes locked on the frisbee. Ocean waves gently roll in behind the dog. Scene 2 (3–6s): The hand throws the frisbee in a smooth arc from the sandy shoreline toward the open ocean. The camera follows the frisbee briefly before tracking the Labrador sprinting and launching into the surf, splashing dramatically through breaking waves with determination. Scene 3 (6–9s): Farther offshore in deeper blue water, the Labrador successfully catches the frisbee in its mouth. Only the dog's head and upper neck remain above the water while it swims back. Several seagulls float calmly on the water nearby while others glide overhead. Peaceful, cinematic atmosphere. Scene 4 (9–12s): Without warning, a massive great white shark erupts powerfully out of the ocean behind the dog, creating an enormous splash. The seagulls instantly scatter into the sky in panic. The Labrador freezes, eyes wide, ears back, visibly startled while still holding the frisbee. Scene 5 (12–15s): Dramatic slow-motion cinematic close-up. The giant shark lunges forward and bites only the frisbee—not the dog. The Labrador safely swims out of frame. The camera zooms tightly onto the shark's jaws gripping the orange frisbee. The logo "SEEDANCE 2.5" is printed clearly in bold white letters across the center of the frisbee and remains sharp and fully legible for the final second. Epic movie-quality ending, ultra-realistic detail.

高级按量付费

一只长颈鹿一跃穿过熊熊火圈。

A calm and inspiring video of an adventurous giraffe riding a motorcycle, jumping into a ring of fire, swimming with sharks and jumping from an airplane with parachutes. [0:00-0:08] A beautiful and inspiring drone shot of a highway located on a beautiful place with great views, camera gets closer slow and we see the giraffe happily riding its motorcycle. The giraffe jump off the motorcycle into a ring of fire. [0:08-0:11] Jump cut and the swimming with 3 sharks. [0:11-0:13] Jump cut and we see a close-up giraffe face falling from the sky, with a lot of wind blowing on her face. [0:13-0:14] Jump cut to a distant shot that reveals the giraffe was skydiving, the parachute opens. [0:14-0:17] The camera pans to the top as we can see the blue sky with clouds that form the words "SEEDANCE 2.5" in the sky, then the clouds reorganize themselves and form Comfy's logo (also made of clouds) vibrant color grading, inspiring, cinematic motion blur, hyper-realistic, consistent character and motorcycle in each time segment, no outfit mixing, no off-model details, sharp focus on the giraffe features in every frame.

价格

通过简单透明、按使用量计费的方式,访问云端 ComfyUI 工作流。

免费开始使用 Comfy Cloud,准备好了再升级。

在真实 GPU 上免费运行 5 次 — 无需信用卡。

免费试用
标准版
$20
/月

按月计费

  • 已包含: 单个工作流最长运行 30 分钟
  • 已包含: 可随时增加积分
  • 未包含: 导入你自己的模型
  • 未包含: 更长工作流运行时长(最长 1 小时)
4,200 每月积分

约可生成 380 个 5 秒视频*

创作者版最受欢迎
$35
/月

按月计费

  • 已包含: 单个工作流最长运行 30 分钟
  • 已包含: 可随时增加积分
  • 已包含: 导入你自己的模型
  • 未包含: 更长工作流运行时长(最长 1 小时)
7,400 每月积分

约可生成 670 个 5 秒视频*

专业版
$100
/月

按月计费

  • 已包含: 单个工作流最长运行 30 分钟
  • 已包含: 可随时增加积分
  • 已包含: 导入你自己的模型
  • 已包含: 更长工作流运行时长(最长 1 小时)
21,100 每月积分

约可生成 1,915 个 5 秒视频*

团队版

为协作开发工作流的团队打造。

$665
$700/月
节省 5%($35)

按月计费

42.2K
84.4K
147.7K
295.4K
527.5K
147,700 每月积分

约可生成 13,405 个 5 秒视频*

包含专业版的全部功能,另加:

  • 已包含: 邀请成员
  • 已包含: 成员可并行运行工作流
  • 已包含: 所有成员共享积分池
  • 已包含: 基于角色的权限

即将推出…

  • 即将推出: 共享工作流与资产
  • 即将推出: 项目
企业版

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*基于默认设置(81 帧、18fps、640x640、4-step sampler)使用 Wan 2.2 图生视频模板生成 5 秒视频估算

问答

如何执导你的第一个镜头

  1. 步骤 01

    写下你的镜头

    运镜、主体、构图

  2. 步骤 02

    先用其他模型免费打样

    同一工作流,零积分消耗

  3. 步骤 03

    切换到 Seedance 2.5

    最终渲染,最高 4K

同一引擎,多种运行方式

今天就在浏览器中运行 Seedance。用 API 批量制作,或部署到自有环境。

Comfy MCP:让你的智能体成为创意技术专家。

你的 AI 助手可以接入整个生态、构建工作流,并生成图像、视频、音频或 3D 内容。

开始使用

400 万+ Comfy 创作者这样说

"Comfy 打造了一个全新而强大的创意生态,同时毫不牺牲创作掌控力。看着技术型艺术家和充满好奇的创意人借助 Comfy 探索创意的每一个维度,令人惊叹。"

Scott Belsky,
Behance 创始人

"对我来说最棒的是基于节点的工作流:它带来了大量可能性,能实现许多不同的组合。我也很欣赏它的优化选项和自动显存管理,即使在显存吃紧时也能应对。"

Richard N.,
企业主

"我很喜欢能够使用那些本地电脑已经带不动的模型。我更偏爱基于节点的方式,因为它可以自由调整,而不是被关在一扇关闭的门后。"

MaryAnn E.,
Pop RV's 经纪人

"ComfyUI 的界面和交互直观易用,导航清晰高效。它与其他工具的集成让工作流更顺畅,整体效率也随之提升。"

Alan M.,
联合创始人

"我用 ComfyUI 为我的动画剧集制作视觉特效。它很好上手,尤其是在云端导入 Comfy 流程时,我非常喜欢它简洁直观的界面。"

Kirk H.

"我喜欢 ComfyUI 既极快又非常可靠。它让我可以自由地创作出想要的角色。"

Fred C.

"我很喜欢一键式工作流,它为我简化了许多流程。整个设置也非常简单,即使对不太熟悉的人也是如此。"

Matthew P.

"我喜欢 ComfyUI 可以做到多么深入。它让我觉得软件本身没有边界,鼓励我不断尝试和学习。"

Verified User

"一种整体性的方式,通过无限画布进行可视化。"

Nikolai K.,
3D 艺术家

"能够完全掌控生成式 AI 的过程,并且可以无限次使用,随时将它融入到你的创作工作流中。"

Leonardo S.,
社交媒体营销专家

"帮助我在本地运行 AI 模型,并免费生成图像、视频和音频。"

Verified User,
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