Huyuan3D: Model Retopology and UV Unwrapping

Input a dense mesh (from AI generation or photogrammetry scans) and create a light weight model with good topology and unwrapped UV. Great for 3D game assets optimization.

概要

The Huyuan3D workflow is designed to streamline the process of optimizing 3D models, making it particularly beneficial for game developers and 3D artists. This workflow focuses on retopology and UV unwrapping, two critical steps in preparing models for efficient rendering in real-time environments.

入力するもの

  • ワークフローを読み込み中

ComfyUI で実行できます。 このワークフローはこのページでは実行できません。すべてが読み込まれた状態でComfy Cloudで開くか、ご自身のComfyUI用にダウンロードしてください。

Cloudで試す
出力
例
500k faces down to a clean, unwrapped 8.9k

よくある質問