Seedance2.0 4K: Reference to Video

Generate a reference-based video from a single input image using Seedance 2.0, producing native 4K output with 10-bit color depth and clean fine detail retention. The workflow takes 1 image and outputs 1 video. Ideal for high-resolution motion graphics, cinematic VFX shots requiring downstream grading, and professional video production where 4K finishing is essential.

Input

The character or subject to animate; it stays consistent through the clip.

Describe the action, the camera and how the scene changes. Refer to the reference as the attached character.

Length of the clip.

Add sound to match the video.

Adaptive follows the reference image.

4K is sharpest; 720p and 480p are faster and cheaper.

Advanced settings

Leave empty for a new result each run. Enter a number to repeat one.

Output
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Example

例を試す

このワークフローについて

This ComfyUI tutorial shows how to turn a single still image into a native 4K video using Seedance 2.0’s reference-to-video method. The workflow is intentionally minimal: LoadImage brings in your reference frame, ByteDance2ReferenceNode (the Seedance 2.0 reference model) synthesizes temporally consistent motion while preserving the look of the source, and SaveVideo encodes the generated frames into a 4K file. The result is a reference-faithful clip with clean, fine detail that’s suitable for editorial finishing and downstream color work.

Technically, the ByteDance2ReferenceNode conditions its generative video on the appearance of the input image and drives motion from learned priors, with user-adjustable parameters like output resolution, frame count, frame rate, seed, and motion/strength controls (names may vary by build). Set the node to 3840x2160 to produce true UHD frames, choose a frame count and FPS for duration, and keep a fixed seed for repeatability. SaveVideo then assembles the frames; when configured with a 10‑bit-capable encoder and pixel format, it exports in 10‑bit color, which helps maintain subtle gradients and grading latitude.

If a 10‑bit encoder or pixel format isn’t available, the node will export in standard 8‑bit.

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