Interior Design - Add furniture into a Render

This workflow adds your input furniture into a render. It uses a manual mask to crop around the target area and generates your furniture into the scene at the highest pixel fidelity.

About

This workflow teaches you how to insert a furniture asset into an interior render with clean edges, correct lighting, and high pixel fidelity. It combines manual masking (Painter) with smart inpainting and patch-based upscaling to keep your room render sharp. The core flow crops the masked region with InpaintCropImproved, synthesizes and blends the furniture using ByteDanceSeedreamNodeV2, then stitches the result back into the original image with InpaintStitchImproved so the full canvas remains unchanged outside your edit.

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Runs in ComfyUI. This workflow can't run on this page. Open it in Comfy Cloud with everything loaded, or download it for your own ComfyUI.

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Output
ExampleSample output
Sample output

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