Interior Design - Add furniture into a Render

This workflow adds your input furniture into a render. It uses a manual mask to crop around the target area and generates your furniture into the scene at the highest pixel fidelity.

概要

This workflow teaches you how to insert a furniture asset into an interior render with clean edges, correct lighting, and high pixel fidelity. It combines manual masking (Painter) with smart inpainting and patch-based upscaling to keep your room render sharp. The core flow crops the masked region with InpaintCropImproved, synthesizes and blends the furniture using ByteDanceSeedreamNodeV2, then stitches the result back into the original image with InpaintStitchImproved so the full canvas remains unchanged outside your edit.

入力するもの

  • ワークフローを読み込み中

ComfyUI で実行できます。 このワークフローはこのページでは実行できません。すべてが読み込まれた状態でComfy Cloudで開くか、ご自身のComfyUI用にダウンロードしてください。

Cloudで試す
出力
例Sample output
Sample output

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