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LanPaint

Achieve seamless inpainting results without needing a specialized inpainting model.

Publisher
scraed
Downloads
230,038
GitHub stars
1,480
Latest version
2.1.0
License
GNU General Public License v3
Last updated
Aug 12, 2026

Nodes in this pack

audio

  • LanPaint MiniMax Audio Decode

    Decode a MiniMax H3 audio latent to a waveform.

  • LanPaint MiniMax Audio Encode

    Encode audio with the MiniMax H3 audio VAE (correct layout). Audio inpainting masks come from the video mask editor via SetLatentNoiseMask.

image

  • LanPaint Image Decode

    Decode an inpainted latent, resize to the original image's exact dimensions, and merge with the original inside the mask (replaces VAEDecode + MaskBlend).

  • LanPaint Image Encode

    Encode an image and attach an inpainting mask to the latent (replaces VAEEncode + SetLatentNoiseMask).

image/postprocessing

  • LanPaint Mask Blend

sampling

  • LanPaint KSampler

    Uses the provided model, positive and negative conditioning to denoise the latent image.

  • LanPaint KSampler (Advanced)

sampling/custom_sampling

  • LanPaint Sampler Custom
  • LanPaint Sampler Custom (Advanced)

video

  • LanPaint AV Decode

    Decode the nested AV latent, merge the inpainted video and audio with the original (mask-blended), and write the result with the original fps and bit depth.

  • LanPaint AV Encode

    Encode a video's frames and audio into a nested AV latent with per-stream video and audio masks (1 = regenerate, 0 = keep).